A screen time app that ends the nightly argument
Set a daily minute budget for your child’s phone, split it across games, video and social, and let the phone do the enforcing. You stop being the timer. Parental screen time control that’s honest about how it works.
Android child app
Runs in any browser

You know the half-past-nine argument. The phone was supposed to go off at nine, it’s now twenty-five to ten, and you’re the bad guy again. A screen time app should take you out of that fight — not by being stricter, but by making the limit the phone’s job instead of yours.
FreePhoneSpy gives each child a daily minute budget. When the minutes run out, the phone winds down on its own. You set the number once in the web panel, from any browser, and then you’re not standing over anyone with a countdown. The rule is the rule, and it’s the phone enforcing it, not you nagging.
A daily minute budget, weekday and weekend
Pick a number of minutes for a school day and a different number for the weekend. That’s the core of it. A weekday might be tight — homework, sleep, an early start — while Saturday can breathe. You set both, and the phone knows which day it is.
The budget is minutes of actual use, not a bedtime. A child who barely touches the phone on Tuesday keeps their minutes for when they want them. It rewards putting the phone down instead of just punishing picking it up.
- Separate weekday and weekend budgets
- Counts real use, not clock time
- Change it any time from the panel — takes effect straight away
- Each child gets their own number

Split the budget by what the time is for
Not all screen time is the same, and the panel treats it that way. The daily budget splits across games, video, social and web, so you can be generous with one and firm with another. Maybe an hour of video is fine but social gets thirty minutes. Maybe games are the weekend treat.
You’ll see where the time actually goes, too — the split is a report as much as a rule. It’s often the calmest way into a conversation: not “you’re always on your phone” but “video ate two hours yesterday, shall we shift some of that?”
- Separate allowances for games, video, social and web
- See where the day’s minutes really went
- Turn a category down without touching the others
- Great for “less TikTok, same everything else” without a row

A wind-down warning, then the phone enforces it
Nothing kills a good mood like a screen dying mid-sentence. Before the budget runs out, the phone gives a wind-down warning — a heads-up that time’s nearly up, so your child can save the game or finish the message. Small thing, big difference to how the evening ends.
Then, when the minutes are gone, the phone enforces the limit itself. This is on-device enforcement: the rule lives on the phone, so it holds even if the phone drops off Wi-Fi for a bit. Essential apps stay reachable — more on that below — but the games and the endless scroll wind down as agreed.
- A warning before time’s up, not a sudden cut-off
- On-device enforcement that works offline
- Essentials like phone and messages stay on
- Consistent every night, so there’s nothing to argue about
Routines: Bedtime, Homework Hour, school
A budget handles “how much”. Routines handle “when”. A Routine is a scheduled on/off period that overrides the free-for-all at the times it matters — no maths, no manual switching, it just happens.
Bedtime
From nine to seven, the fun apps sleep. Calls and messages can stay on so a real emergency still gets through. The phone goes quiet without going dark.
Homework Hour
Block games and social for the hour after school so homework has a fighting chance. The tools they need for schoolwork stay open.
School
During lessons, lock the distractions and leave the essentials. When the bell goes, the phone comes back on its own.
Routines and the budget work together. Homework Hour can pause the clock so the tight weekday budget isn’t spent on schoolwork, and Bedtime can end the day even if minutes are left over. You build the shape of a normal day once, and the phone keeps to it.
Asks & extra time, without you being on call
Real life doesn’t fit a fixed budget. There’s a group project, a rainy Sunday, a film that runs long. So when the minutes run out, your child can send an Ask — a request for more time, with a reason attached. You get it on the Today dashboard and tap 15, 30 or No. That’s the whole interaction.
It keeps you in charge without making you a bottleneck. You’re not unlocking a phone by hand or typing in a passcode across the room. You read the reason, decide, and it’s done. And because the reason comes attached, you can say yes to “finishing a project” and no to “I’m bored” without a debate.
- The child asks with a reason; you tap 15, 30 or No
- Requests land on the Today dashboard, next to everything else
- Grant from any browser, wherever you are
- A clear record of what was asked and what you said

Tasks & rewards: earn minutes instead of begging for them
Here’s the part kids actually like. Instead of only asking for time, they can earn it. Set Tasks — chores, reading, a tidy room — and when your child marks one done with a bit of proof, you approve it and minutes get added. Screen time becomes something you trade for, not something you fight over.
It changes the tone completely. The phone stops being the thing you take away and becomes the thing they work towards. And it’s genuinely useful — the bins go out because forty minutes of games are on the other side of it.
- Set chores and tasks worth a number of minutes
- Child marks a task done, adds proof, you approve
- Minutes land in the budget automatically
- Turns screen time into a reward, not just a limit

How to set up screen time
A couple of minutes in the panel. Here’s the order that works.
1. Set the daily budget
Open the panel in any browser, pick your child, and enter a weekday number of minutes and a weekend number. Start roughly right — you can nudge it later.
2. Split it by category
Divide the budget across games, video, social and web to match what you’re happy with. Firm on one, generous on another.
3. Add a Routine or two
Turn on Bedtime and, if it helps, Homework Hour. Choose the hours and which apps stay reachable during each.
4. Show your child the screen
Walk through the budget and the wind-down warning on their phone so it’s a shared agreement. Point out that Asks and Tasks exist — they’ll use both.
Screen time works with the rest of the panel
App time limits are the natural next step. Where screen time sets the total, app limits and blocking handle the specific apps that eat the day. And location keeps working through all of it — a Bedtime Routine can quiet the phone while you still know it’s home.
Everything surfaces on one Today dashboard, so an extra-time ask sits next to a place event and a completed task. One glance in the morning covers the lot.
- App & website blocking — per-app limits and a content filter
- Location & Places — live location and arrive/leave alerts
- All features — the full list, grouped like the panel

What a fair screen time app looks like in practice
The goal isn’t the lowest number of minutes. It’s a phone that fits the day. A screen time app that just clamps everything shut breeds workarounds and resentment, and you end up in a worse fight than the one you started with. The version that works gives a real allowance, splits it sensibly, warns before it ends, and leaves a door open for “I genuinely need more time tonight.” That’s what the budget, the category split, the wind-down warning and Asks add up to.
Picture a normal Tuesday. Your child gets home, Homework Hour quietly parks the games for an hour, then they have their weekday minutes for a bit of video and a chat with friends. At nine, Bedtime winds the fun apps down but leaves calls on. If the maths project runs long, they send an Ask with a reason and you tap 30 from the kitchen. Nobody shouted. The phone did the enforcing and you made one small decision. That’s the whole point.
Good for
- Ending the nightly “turn it off” argument
- A tighter school week, a looser weekend
- Reining in one category without banning the phone
- Kids who respond to earning time, not just losing it
- Setting it once and letting the phone hold the line
Be realistic about
- It’s a shared agreement, not a silent lockdown
- Your child sees the budget and the warnings
- Very determined teens will test any limit
- Numbers need nudging as they grow

Screen time questions, answered
How do app time limits actually work?
You set a daily minute budget for the whole phone and split it across games, video, social and web. When a category or the total runs out, the phone gives a wind-down warning and then enforces the limit on the device itself. You can also set limits on individual apps from the Apps screen.
Can I set different limits for weekdays and weekends?
Yes. Each child gets a separate weekday budget and weekend budget, so a tight school day and a looser Saturday are handled automatically. The phone knows which day it is and applies the right number.
What happens when the time runs out?
The phone winds the fun apps down after a warning, so nothing cuts off mid-sentence. Essential apps like phone and messages stay reachable. Your child can send an Ask for more time with a reason, and you tap 15, 30 or No from the panel.
Does enforcement need the phone to be online?
No. Enforcement runs on the device, so the budget and Routines hold even if the phone drops off Wi-Fi. Changes you make in the panel sync to the phone when it next has a connection.
Can my child earn extra screen time?
Yes, and it’s one of the best-liked parts. Set Tasks worth a number of minutes — chores, reading, tidying. Your child marks a task done with proof, you approve it, and the minutes are added to the budget. Screen time becomes something to earn, not just something to lose.
Does my child know the limits are set?
Yes. FreePhoneSpy is transparent by design. Your child sees the budget, the remaining minutes and the wind-down warning on their own phone, and there’s a Transparency screen listing what’s shared. It’s a parental screen time control tool built to be set up openly, together.